I felt a bit remorseful if something bad happened and very happy when things worked out well for them. I also found myself caring about the characters. You wouldn't think it would be all that great, being made in reference to the retro days, but it is a lot more involving than most of the classics, not to mention quiet a bit darker. Believe it or not, it is actually kinda good. It could just be me, or it could be some sort of effect from the game but I actually started to get more determined than frustrated. Through all this I thought that I would get really frustrated, and I did, to an extent. Several enemies and obstacles, and a few boss fights with NO HEALING BLOCKS OR SAVES. It's the final secret level that takes the cake though. First you have to go through the game making certain requirements that make things a bit harder. Afterward though, I found out that there was an even better ending. that wasn't THAT bad", I said the same thing. If you make it through the normal ending (There are 3 BTW, bad, normal, secret) you might say to yourself "hmm. Another positive is that unlike in most games today the difficulty is up there. I've found myself humming the tunes to myself many times. Second, the musical score is absolutely fantastic. yes, they are in the old NES style, however the way they used the colors and designs really are interesting. First off, the graphics are what drew me in. First I don't usually give out lenient scores like this but I enjoyed Cave Story so much that I almost feel obligated to give it a 10. Last modified February 22nd, 2023.I don't usually give out lenient scores like this but I enjoyed Cave Story so much that I almost feel obligated to give it a 10. GP2X Wiz, Dreamcast, GP2X added by Sciere.Īdditional contributors: Sciere, Solid Flamingo, MegamanX64, Patrick Bregger, FatherJack. Know about this game? Add your expertise to help preserve this entry in video game history! ![]() Interview with Pixel, the creator of Cave Story. Hosts the current patch for the English language translation. Genre: Explorable platformer / MetroidvaniaĬontains everything about the game, including the English translation download.It however contains the Sanctuary Time Attack mode, seasonal costumes for Christmas and Halloween, and a jukebox where all tracks of the game's soundtrack can be gradually unlocked. The DSiWare version of the game is fairly close to the original and does not contain most of the changes introduced in the earlier WiiWare release. There is a variety of jumping puzzles and boss battles to challenge players as they explore the game. There are also health capsules to increase his life bar. The main character collects weapons (blade, bubbler, fireball, machine gun, nemesis, (super) missile launcher, polar star, snake, and spur) that can be leveled up three times. ![]() The game closely resembles a NES platformer with a distinct 8-bit style and fast gameplay. The soldier soon falls in with Sue, a stranger to the Mimigas, but the only one who seems to know about the Dragon Eggs. ![]() They still remember Arthur, a hero from their past and others are awaiting for the return of Dragons. The Mimigas are preyed on by an evil doctor, who kidnaps them for his evil experiments. Cave Story is a metroidvania platformer with the amnesiac soldier Quote finding a city of rabbits called Mimigas.
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